Project Leader, Interactive Leader: Nathalie Larsen Kristiansen
Interactive, Modeling (Lamp Assets): Salvador Vieira
Narrative Writher, Modeling (Item and Enviorment Assets): Tom Bjørndalen
Modeling Leader (Hero Assets - Main Fountain Statues, Hedge, Camera): Karisma Colohan
Modeling (Hero Assets - Small Fountain Statues, Sinnatagen Statue): Vilde Sophie Myrvang
A Huge Thank you to the Music Team our project took to new hights thanks to you !!!
Voice Acting, Ambience Soundtrack, Footsteps, Fountain, Fireworks, Item Pickup, Cleaning sounds and so much more
Mathias Stener Anderson
Iselin Rognsvåg
Eilys Louise Outhwaite
Over the span of two months, our group worked to recreate Vigelandsparken in Oslo as an interactive virtual reality (VR) experience. The fictional client requested this project due to the park being temporarily closed for restoration, and the goal was to offer visitors a digital way to explore the space.
The VR project was developed in Unreal Engine 5 using the Cesium for Unreal plugin to accurately replicate real-world measurements and topography. The finished prototype included interactive elements, NPCs, missions, and environmental effects designed to capture the artistic and cultural spirit of the original park.