A pixel-art 2D sci-fi platformer where you play as an overqualified garden gnome tasked by The Eye (your boss) with securing the cooler engine of a massive space shuttle by repairing cameras and replacing the biofuel that powers it. Along the way, you’ll face disgruntled former employees, mutated clones, shrimp-like aliens, and 3D anomalies.
A pleasant yet psychedelic adventure that attempts to contradict its own genre at every turn. The Eye welcomes you to:
Security Gnome*
*(free playable prototype for Windows including game assets available now on itch https://link-link-link-link.itch.io/security-gnome)
See also the game page submited for the Rookie Awards 2026 https://www.therookies.co/entries/48745
Credits
Art
Salvador Gabriel Remigio Silva Abrunhosa Vieira (Pixel Art)
Anzhela Borislavova Dzhambazova (Cover Art)
Micaela Alexandra da Silva e Abrunhosa
Music
Niklas Rolf (Game Soundtrack)
Jakop Sjøhaug-Mathiassen (Trailer Soundtrack)
Eilys Louise Outhwaite (SFX)
Game Designer
Salvador Gabriel Remigio Silva Abrunhosa Vieira
Huge thanks to
David Johnsen (Teacher)
Peter Spence (Teacher)
Stian Olsen
Jesse Anne Glass
Nathalie Larsen Kristiansen
An Malin Aabakken
Lars Martin Kristiansen
Prototype Trailer for Security Gnome
Tutorial #1
A (LMB) / D (RMB) = Advance
Space (SWU) = Spring
*Tutorial #2
Shift (TB2) = Sprint Shield
W = Warp Time
*Tutorial #3
S (SWD) = Squat Shield
+ Q (LMB) = Quantum Leap
Shift to Cancel
Tutorial #4
S (SWD) = Squat Shield
+ Shift (TB2) = Shield Roll
Tutorial #5
Teleport Activation Method #1
1 Water, 4 Energy
Tutorial #6
S (SWD) = Squat Shield
+ E (RMB) = Electric Strike
Shift to Cancel
*Tutorial #7
Teleport Activation Method #2
1 Water, 2 Energy
Tutorial #8
CapsLock (MMB) = Cloaked Companion
Tutorial #9
Arrowkeys + Ctrl (TB1) = Clockwork Bullets
*Tutorial #10
Arrowkeys + Z (TB2) = Telekinetic Zap
Ctrl to Cancel
Tutorial #11
Alt = Alter Gravity
*Tutorial #12
Warning Anomaly Detected
Process Video 1 jump attack animation
Process Video 2 showcase of me replacing the sprites
Process Video 3 jumping on top of enemies
Process Video 4 avoiding the toxic waste
Process Video 5 isometric and ortographic platformer at the same time muhahahhaa
Process Video 6 the character can now walk continusly and will walk on these cubes
Process Video 7 new enemy
Process Video 8 moving shield bug telekinesis
Process Video 9 elevator feature
Process Video 10 updown gravity field working
Process Video 11 FIRING BULLETS WORKS WILST UPSIDE DOWN
Process Video 12 timetravel ability
Process Video 13 random_initial_flipbook
Process Video 14 respawn on death collision
Process Video 15 upon death you spawn an enemy
Process Video 16 teleport and lightning abilities
Process Video 17 PuzzleAspect
Process Video 18 menu madness
Process Video 19 toggle the 3d glass effect inside the game
Process Video 20 infinite_enemyspawn upon death
Process Video 21 optical illusion
Process Video 22 improved locomotion
Process Video 23 improved locaamotion 2
Process Video 24 tetris ability
Process Video 25 tetris is working
Process Video 26 bug with gravity field float value
Process Video 27 tetris blocks rotating
Process Video 28 tetris exploading
Process Video 29 showcasing optic illusion updated
Process Video 30 when you die you spawn a new monster
Process Video 31 exploading section
Process Video 32 turning back time and activating checkpoint
Process Video 33 anomaly shooting at you
Process Video 34 shadowmode
Process Video 35 updated main menu
Process Video 36 enemy fires line and bullets
Process Video 37 bullets
Process Video 38 opening title is awesome confirmed
Process Video 39 can walk on table
Process Video 40 game over screen apears if the enemy is on the screen for to long
Process Video 41 game over screen
Process Video 42 cursor is now a pipe
Process Video 43 the checkpoints when active showcase a security camera
Process Video 44 activating the checkpoint with the camera
Process Video 45 works wilst playing as the shadow actor as well